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guilty gear strive sol matchups


The opponent is then forced to block your jumping attack, since reversaling doesn't work, which will give you some nice pressure and hopefully an opening.s (including Tatami GaeshiGuard:AllStartup:15Recovery:5Advantage:-3), Frame TrapAn offensive technique where the attacker leaves a small opening in their offense, goading the defender into performing an attack. Sol steps forward and swings his sword. His best poke is 5P/2P at 31/34 frames. No reliable utility as an anti-air due to its incredibly slow start-up. Games Can be varied in usage. Random Notes:Leo players have the all-round best usernames.Faust players have the most toxic usernames.Every Sol player is "__ __guy".Most characters have a bunch of "__ onlyfans" players, except Millia.Millia players had the most normal usernames.There were also heaps of racist and misogynistic usersnames basically across the board, but a bit more than average among Anji players. Baiken is very nimble and annoying to deal with in the neutral. 236S has a use in this matchup. Matchups | RATING UPDATE Yeah this is 100% accurate. You don't like characters with highly interactive pressure. This attack is Sol's best point to use Roman Cancels in most combos. It also combos into 6S on crouching opponents, but note that the second hit will whiff against crouching opponents if Sol isn't close enough, so don't use it as a poke from far away. More than other characters at least. If she does the follow up right after, she'll frame trap your mash, if she delays it, she can either go right through you which will leave you advantageous due to Baiken being in endlag. A honest discussion about Sol Badguy's viability in GG: Strive I have no plans to increase the sample size or make new ones for future patches. Once Baiken has successfully closed the gap, Axl is prey to her devastating Strike-throw and high-low mixups. The character whose not only not bad but good, it's Sol Badguy! Thanks to her high movement speed and large buttons, Ram is generally difficult to zone. Guilty Gear Strive Anji Mito Guide: Beginners Tips, Move List & Best Combo A flying knee which can be followed-up with a spin kick. 5K > 6S also functions as a frame trap, although 6S will lose to 3 frame attacks and trade with 4 frame attacks. This nets Baiken the screen space she wants while leaving Axl in an unfavorable situation. Almost always abbreviated to TK. On a ground hit, it combos directly into 2D for a hard knockdown or a follow-up combo. Axl. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/Guiltygear/comments/pa1iri/strive_matchup_chart_and_tier_list_based_on_data/ha31opf/. Concerns: 12,000 matches is a fuck-tonne and took way too long, but it's actually a super tiny number.

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guilty gear strive sol matchups